AI Re-Texturing allows you to use high-definition images captured by devices such as mobile phones or DSLR cameras to generate a finer textured model.

1. Keep the photo capture environment consistent with the scanning environment. Try to capture photos in the same environment as scanning, and avoid large changes in lighting and color. During capture, ensure correct exposure, accurate color, a fixed focal range, and clear focus.
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2. This function is not suitable for flexible objects (e.g., cloth, plants, etc.), as such materials are prone to subtle movements. It is recommended to apply this function to rigid objects with clear textures; objects with weak textures may yield unsatisfactory results.

3. Keep the object stationary. Please secure the scanned object in place and avoid moving it or using a turntable during capture. Move the camera to capture from different angles to ensure good texturing results.
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Perform 360° surround shots around the model that requires AI Re-Texturing. Insufficient number of images or range of angles may lead to poor results. Supported image formats: JPEG, JPG, PNG. Import the captured high-definition images into your computer.
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In CrealityScan, open the project that requires AI Re-Texturing. Note: This feature can only be used on projects that have already undergone color mapping processing. Click Mesh Processing → AI Re-Texturing.

In the pop-up window, click to import images, browse to the folder where the images are stored and import them.

Click Preview and wait for the software to complete the AI Re-Texturing process.

Once the process is complete, you can rotate the model to preview the effect.
| AI Re-Texturing Effect – Front | AI Re-Texturing Effect – Back |
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The AI Re-texturing feature also supports Gaussian Rendering. The workflow is the same as AI Re-texturing. After importing the captured images, you can choose to generate a 3D Gaussian Splatting model.
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